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About me
Work Experiences:
- 3D Generalist | Motion designer | Composite Artist
- Strong Understanding of 3d hard modeling in Autodesk 3ds MAX and Autodesk Maya
- Great Experience deal with the huge scene include UV and Texturing workflow
- Experienced with high-poly and real-time asset and clean UVW layout
- Great Experience work with Algorithmic Substance painter workflow
- Excellent knowledge in variety of Composite applications Adobe After Effects and Nuke include
- Multi-pass rendering Compositing
- Visual Effects Digital asset extension
- 2d/3d Rotoscoping and garbage masking
- Excellent working with Cinema 4D MOgraph to make TV motion graphic design and Tv branding
- Experienced with advanced rendering technology such as V-ray, Arnold and Corona engines
- Core 3d software:
- Autodesk Maya-3dsMAX-Maxon Cinema 4D
- Core 2d software:
- Adobe Photoshop -Adobe Illustrator- Adobe Premiere
- Compositing software:
- Adobe After Effects – Foundry NUKE 13.5
- Render engines:
- V-ray – ARNOLD -Corona
- Tracking Software :
- Syntheyes- PF track
- Simulation FX and Dynamic :
- Real Flow – Tyflow 3rd. plugins – Autodesk Bite frost
- Additional :
- Deadline workflow – Mocha pro – MOHO (just Rig )
- Languages :
- English – German- Farsi (Native)











































































Experimental artworks:



